Xbox Shutters Three Bethesda Studios, Including ‘Hi-Fi Rush’ Maker Tango Gameworks (2024)

Microsoft‘s Xbox will shut down three studios run by its Bethesda Softworks publisher, including Arkane Austin, Alpha Dog Studios and Tango Gameworks. Additionally, it will be shifting the team at Roundhouse Games to work on “The Elder Scrolls Online” game under ZeniMax Online Studios.

Xbox Game Studios chief Matt Booty announced the restructuring in a memo to staff Tuesday, writing that the closures were “grounded in prioritizing high-impact titles and further investing in Bethesda’s portfolio of blockbuster games and beloved worlds which you have nurtured over many decades.” “We are making these tough decisions to create capacity to increase investment in other parts of our portfolio and focus on our priority games,” Booty wrote.

Some employees of closed studios will be shifted to other remaining game studios at Microsoft.

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Microsoft acquired Bethesda owner ZeniMax Media in 2021. The company is a division of Microsoft Gaming/Xbox, but had previously retained operations as a separate business that published games developed by the ZeniMax Media studios.

These changes to the Bethesda brands come after the close of Microsoft’s purchase of Activision Blizzard and amid multiple layoffs across the gaming industry.

“Bethesda remains one of the key pillars of Xbox with a strong portfolio of amazing games and thriving communities,” Booty wrote. “As we look to the future, there is an impressive line-up of games on the horizon. In 2024 alone we have ‘Starfield Shattered Space,’ ‘Fallout 76 Skyline Valley,’ ‘Indiana Jones and The Great Circle,’ and ‘The Elder Scrolls Online’s Golden Road.’ As we align our plans and resources to best set ourselves up for success in this complex and changing industry, our teams across Arkane Lyon, Bethesda Game Studios, id Software, MachineGames, ZeniMax Online Studios and the Bethesda publishing and corporate teams will be well-positioned to build new IP, explore new game concepts, and expand on our existing franchises.”

See Booty’s email to staff, obtained by Variety, in full below.

Today I’m sharing changes we are making to our Bethesda and ZeniMax teams. These changes are grounded in prioritizing high-impact titles and further investing in Bethesda’s portfolio of blockbuster games and beloved worlds which you have nurtured over many decades.

To double down on these franchises and invest to build new ones requires us to look across the business to identify the opportunities that are best positioned for success. This reprioritization of titles and resources means a few teams will be realigned to others and that some of our colleagues will be leaving us.

Here are the changes going into effect:

  • Arkane Austin – This studio will close with some members of the team joining other studios to work on projects across Bethesda. Arkane Austin has a history of making impactful and innovative games and it is a pedigree that everyone should be proud of. Redfall’s previous update will be its last as we end all development on the game. The game and its servers will remain online for players to enjoy and we will provide make-good offers to players who purchased the Hero DLC.
  • Alpha Dog Studios – This studio will also close. We appreciate the team’s creativity in bringing Doom to new players. Mighty Doom will be sunset on August 7 and we will be turning off the ability for players to make any purchases in the game.
  • Tango Gameworks – Tango Gameworks will also close. We are thankful for their contributions to Bethesda and players around the world. Hi-Fi Rush will continue to be available to players on the platforms it is today.
  • Roundhouse Games – The team at Roundhouse Games will be joining ZeniMax Online Studios (ZOS). Roundhouse has played a key role in many of our recent game launches and bringing them into ZOS to work on The Elder Scrolls Online will mean we can do even more to grow the world that millions of players call home.
  • With this consolidation of our Bethesda studio teams, so that we can invest more deeply in our portfolio of games and new IP, a small number of roles across select Bethesda publishing and corporate teams will also be eliminated.

Those whose roles will be impacted will be notified today, and we ask that you please treat your departing colleagues with respect and compassion. We will provide our full support to those who are impacted in today’s notifications and through their transitions, including severance benefits informed by local laws.

These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things. I acknowledge that these changes are also disruptive to the various support teams across ZeniMax and Bethesda that bring our games to market. We are making these tough decisions to create capacity to increase investment in other parts of our portfolio and focus on our priority games.

Bethesda remains one of the key pillars of Xbox with a strong portfolio of amazing games and thriving communities. As we look to the future, there is an impressive line-up of games on the horizon. In 2024 alone we have Starfield Shattered Space, Fallout 76 Skyline Valley, Indiana Jones and The Great Circle, and The Elder Scrolls Online’s Golden Road. As we align our plans and resources to best set ourselves up for success in this complex and changing industry, our teams across Arkane Lyon, Bethesda Game Studios, id Software, MachineGames, ZeniMax Online Studios and the Bethesda publishing and corporate teams will be well-positioned to build new IP, explore new game concepts, and expand on our existing franchises.

Matt

Xbox Shutters Three Bethesda Studios, Including ‘Hi-Fi Rush’ Maker Tango Gameworks (2024)

FAQs

Why did Xbox shut down Tango Gameworks? ›

Tango Gameworks was flagged for some vague corporate weakness (my guess is a pitch for a Hi-Fi sequel that wouldn't reach Microsoft's short-term revenue goals), and their reward was a studio closure and mass layoffs.

Why was Tango Studios shut down? ›

Matt Booty Shares Reasoning Behind Tango Gameworks Closure

Here, Matt Booty makes it clear that Xbox unfortunately didn't have enough faith in Tango's current leadership to keep the studio open.

Is Tango Gameworks shut down? ›

In May 2024, Matt Booty, Microsoft Gaming President of Game Content and Studios, announced the closedown of Tango Gameworks. The closure is one of four studios that were managed under Microsoft, alongside Arkane Austin, Alpha Dog Games, and Roundhouse Studios.

What three studios did Xbox shut down? ›

It's been a bad week for Xbox, its employees, and its fans

On Tuesday, May 7, Microsoft announced it would shut down three studios: Redfall developer Arkane Austin, Hi-Fi Rush creators Tango Gameworks, and Mighty Doom studio Alpha Dog Games.

Why is Xbox closing studios? ›

Speaking more broadly about the closings, Booty reportedly explained that Xbox and Bethesda's studios had become spread too thin, like “peanut butter on bread,” and that team leaders felt understaffed. The idea being that by closing studios, Xbox would free up resources elsewhere within the company.

Is Xbox in decline? ›

Xbox continues to make it so you do not need to buy an Xbox console to play Xbox games, and so, a lot fewer people are buying Xboxes. In the latest financial quarter, Microsoft revealed that gaming hardware sales have fallen 42%, which is an even steeper decline than the 31% drop reported in the previous quarter.

Why did Xbox close Hi-Fi Rush Studio? ›

Jeff Grubb of GameSpot sister site Giant Bomb reported after Hi-Fi Rush's release that the game "straight up didn't make the money it needed to make." Xbox boss Matt Booty reportedly said the company needed more smaller-scale games that win awards just a day after it fired everyone who made Hi-Fi Rush.

How much did Microsoft pay for Tango Gameworks? ›

Tango Gameworks is behind Hi-Fi Rush, a well-received adventure title, along with the horror survival series The Evil Within and action title Ghostwire: Tokyo. Microsoft acquired the studios after buying ZeniMax Media, the parent of Bethesda Game Studios, in 2020 for $7.5 billion.

Is Tango Gameworks owned by Bethesda? ›

Within months of its opening, Tango Gameworks was acquired by Bethesda parent company ZeniMax, so when Microsoft bought ZeniMax in 2021, Tango went with it and became Microsoft's first studio based in Japan.

Who shut down Hi-Fi Rush? ›

Tango Gameworks will update Hi-Fi Rush one last time before Microsoft shuts the door on the studio. Microsoft announced earlier in May that it was closing three studios, including Hi-Fi Rush developer Tango Gameworks.

What replaced GameWorks? ›

NEWPORT, Ky. — Tom Heim is the market general manager for Velocity Esports opening up at Newport on the Levee. Velocity is an esports and entertainment company, filling the void after Newport's Gameworks closed in December.

Will there be an evil within 3? ›

The former Tango Gameworks CEO believes The Evil Within 3 is possible, giving fans hope for a future announcement and a return to the horror series. Mikami's recent Facebook post shows his openness to return to the franchise, but he did not confirm The Evil Within 3.

Why is Bethesda closing? ›

Why is Microsoft making the cuts? For its part, Microsoft said it was “reprioritising” its titles and resources to focus on “high-impact” games, and further investing in Bethesda's “blockbuster” output. Microsoft said it was “doubling down” on hit franchises and building new ones.

Is Xbox shutting down Bethesda? ›

Microsoft's Xbox will shut down three studios run by its Bethesda Softworks publisher, including Arkane Austin, Alpha Dog Studios and Tango Gameworks. Additionally, it will be shifting the team at Roundhouse Games to work on “The Elder Scrolls Online” game under ZeniMax Online Studios.

Who is Xbox owned by? ›

The brand is produced by Microsoft Gaming, a division of Microsoft.

Why did Microsoft close down Tango? ›

Microsoft's decision to close down Tango Gameworks, Arkane Austin and other game studios is largely motivated by the desire to keep IPs. Shutting down studios ensures those studios can't work for Microsoft's competition.

Why did Microsoft shut down Tango GameWorks on Reddit? ›

Tango was axed explicitly because of their success would require MS to hire more people for their future projects.

Why did Xbox shut down in Arkane Austin? ›

IGN reported that Microsoft made the cuts because of a “reprioritization of titles and resources.” This meant that higher-grossing games were going to see more investment and middling ones, like Redfall, would be nixed.

When did Xbox servers shut down? ›

Xbox network
DeveloperMicrosoft Gaming
Platform(s)Xbox (Servers shut down on April 15, 2010) Xbox 360 Xbox One Xbox Series X and Series S Windows XP – Windows 7 as (Games for Windows – Live) Windows 8/8.1/10/11 as (Microsoft Store/Xbox App) Windows Phone (Servers shut down on May 16, 2022) iOS iPadOS Android
StatusActive
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